We will see later how this central idea of radical mutual aid is embodied. In the meantime, what form does Hypergaming actually take? The alchemist responds by recalling that it comes from the world of ARG (Alternate reality game) augmented reality games. An ARG is an interactive online narrative that leverages the real world as a platform and uses transmedia storytelling to deliver a story that can be changed by players’ ideas or actions. Basically, it is the meeting between a life-size treasure hunt in the form of a treasure hunt, involving the interactive unfolding of a story, the use of new technologies and a community. Considered the father of modern ARGs, the “Incunaba papers” refer to a set of documents which circulated between four researchers from the 1980s via the first computer networks. The center of their research would have been located in a ghost town in New Jersey, Ong’s Hat. “Like the Incunaba papers, summarizes the Alchemist, the founding text of the Hypergame, presented by many as the introduction to the Great Game to Come [ 4 ]
[4] Grand Jeu A Coming: This collection brought together for the first…
theorized more than half a century ago by situs, was first published on the Internet in the form of a participatory collection.
We see that Hypergaming, more of a transmedia concept than an online platform, even encrypted, born from the libertarian counterculture and developed in particular by the theorist Mckenzie Wark, remains a very mysterious object. And, as if to add more, the alchemist recognizes “that there are as many definitions of Hypergaming as there are hyperplayers. Some even maintain that it does not exist, which adds to its legend.” Here we are!
Step into the enigmatic world of Ong’s Hat, a town shrouded in mystery and intrigue. Join us as we delve into the rich history and captivating legends that have surrounded this puzzling place for decades. From its obscure origins to the strange stories that have been passed down through generations, this video is your ultimate guide to unlocking the secrets of Ong’s Hat.
Discover why Ong’s Hat has become a hotbed for urban legends and conspiracy theories, and separate fact from fiction as we explore the truth behind the myths. With each twist and turn, you’ll find yourself drawn deeper into the enigma that is Ong’s Hat.
00:00:00
The Elusive Town of Ong’s Hat
00:00:51
The Mysterious Moorish Science Ashram
00:01:42
The Incunabula Papers and Internet Speculation
00:02:07
The Pine Barrens of New Jersey
00:03:36
The Internet and the Spread of Urban Legends
00:04:52
The Legacy of Ong’s Hat
00:06:12
The True Uncharted Territory
00:07:38
Journey’s End, The Story Continues
Paul Giamatti and friends discuss weird New Jersey stories and give some props to Ong’s Hat.
Recorded live from the (possibly haunted) Marines’ Memorial Theatre in San Francisco at @SFSketchfest 2024 with special guest, comedian, writer, and host of the Beautiful/Anonymous podcast (https://podcasts.apple.com/us/podcast…,
Chris Gethard. Chris heard about a lot of brushes with the paranormal during his time at Weird NJ, and he relays one of the spookiest stories imaginable about a band of silent, menacing cows leading the way to a flannel-clad BigFoot lying supine on a mattress. Was there LSD involved? And what’s more terrifying, encounters with man, or the supernatural? You decide
Chinwaggers! Paul Giamatti is an award-winning actor and producer. Stephen Asma is a professor and author specializing in the philosophy of science, religion, and art. Chris Gethard is a comedian, author, actor and host of the Beautiful/Anonymous podcast which was recently adapted into a 4-part series streaming on Topic. He also wrote the book “Weird New York” and hosts the podcast New Jersey is the World, a celebration of his home state. If you want to see Chris live, check out his tour dates on https://chrisgeth.com/. ????????????
========= Bonus Chin-Word: ONG’S HAT =========
Some rare art transcends reality, some even rarer art seems to create a new reality altogether – the work of Joseph Matheny does both of these things while embracing the trickster spirit inherent in the magickal traditions in which his work has its roots.
Joseph talks to Hine and Buckley about Ong’s Hat, his “living book” project, widely recognised as the first Alternate Reality Game, and how it took on a life of it’s own, not only for the people who were playing it but also for the people who created it. The conversation also turns to synchronicity and how his recent work, the Liminal Cycle, seems to generate synchronicity in the lives of those who engage with it, how his work connects so closely to magick, nature and theatre, his experiences in the North Pole and how they affected his writing, the use of magic in political systems and how the internet we know and love (to hate) today retains the legacy of the ritual magicians and DnD enthusiasts who created it… (recorded 7 February 2024)
Thanks to Joseph for his time and thanks, as always, to Keith for the excellent show notes, you can hit him up on on bluesky: @peakflow.bsky.social
Link to show: https://www.ivoox.com/portal-a-lo-desconocido-audios-mp3_rf_124087690_1.html
Descubre cómo un simple libro polvoriento en la biblioteca de una universidad desencadenó una investigación que llevó a un viaje interdimensional de descubrimiento y aventura. Acompáñanos mientras exploramos los experimentos audaces, los científicos visionarios y los secretos enterrados bajo las ruinas de ONG’s Hat.
Pero la historia no termina ahí. Desde teorías de conspiración hasta rumores sobre viajes interdimensionales, ONG’s Hat ha capturado la imaginación de millones, convirtiéndose en un símbolo de la búsqueda del conocimiento más allá de los límites de la realidad conocida.
Únete a nosotros mientras desentrañamos los mitos y las verdades detrás de esta fascinante historia y exploramos cómo ONG’s Hat ha sido moldeado por las leyendas urbanas y las fake news en la era moderna.
¡Prepárate para adentrarte en el sendero del misterio con ONG’s Hat!
https://audio.ivoox.com/audio/0/9/6/7/portalalodesconocido-memorybackups-ivoox124087690.mp3?secure=Czf-2QdUY69t0pXguLqGNA==,1707687103
A mystery inside a mystery.
FROM CHASING SHADOWS
FEB 2, 2024
Quietly nestled near the middle of New Jersey, Ong’s Hat(or sometimes just “Ong”) is about 45 minutes from the Pennsylvania border to the east or 45 minutes from Seaside Heights to the west. There aren’t any big towns or remarkable landmarks near Ong’s Hat. It rests, however, near the outskirts of Brendan T. Byrne State Forest, which also leaves it positioned on the edge of the infamous Pine Barrens. This region is home to a significant amount of the oddities that tend to crop up in New Jersey in far greater numbers and density than anywhere else in the United States. Most of the things encountered there aren’t well known outside of the locals, but you’ve probably heard of the most famous resident of the Barrens: the Jersey Devil. There’s no better obscure little dot on the map to find a story of mysticism, experiments, and other dimensions. And just like it lurks at the edge of the Pine Barrens, Ongs Hat manages to hang around the periphery of the paranormal community despite obscurity, confusion, little evidence, and a growing gap of decades.
Most of what we know about Ong’s Hat comes from something called the “Incunabula Papers”, a book written by Joseph Matheny that relates a tale which seemed to first leak into public consciousness via BBS boards in the very earliest days of the Internet. So the story goes, a fellow named Wali Ford branched off from the Moorish Orthodox Church and created a sort of spiritual center in Ong’s Hat. There, a small sect explored the esoteric mysteries of the world in much the same way a great number of small metaphysical sects did throughout the latter half of the century. Ford’s group, however, attracted scientists of considerable skill who’d recently separated from nearby Princeton University.Subscribe
This had all been happening in the 1970s. By the late 1980s, something called “The Egg” had been developed. Exactly what the Egg was meant for is a little complicated, but think of it like a sensory deprivation chamber allowing study of the mystical, chaotic inner workings of the mind. What’s more important is that The Egg, and whomever happened to be inside at the time, allegedly had a habit of disappearing. Where did it go? Well, word is they found passage to an alternate dimension. Eventually, this group of scientific mystics went and stayed there. There’s also some rumors of the military raiding their compound, there’s talk of UFOs, there’s talk of all sorts of coverups, and the Incunabula Papers even contain interviews alleging multiple other dimensions in which other groups of people lived – some having crossed over previously, through other means.
So, what’s the deal? Well, I did leave out a missing piece. It’s all made up. Or, at least, that’s the common consensus. The “Papers” are a work of entertainment, the conspiracies are nurtured like a sort of ARG(Alternate Reality Game), and most of the mystery stems from it being so obscure and emerging from a hazy early-Internet that’s impossible to look back on clearly. Then again, some would say this is all a cover-story, and that anything Joseph Matheny says to suggest it’s all made-up is part of the game, or perhaps due to the Powers That Be asserting their influence. The associated websites certainly have a lot of information and links that feel genuine, or at least like they are being presented by people who believe as much.
But if it was all a game, why has it managed to hang around? It never blew up like some oddities do on the Internet, never became a viral trend that professional Conspiracy Salesmen could repackage into t-shirts and videos. Then again, if it was all real, why would the government do such a slapdash job of covering it up? And where are all these other dimensional travelers, where is the Egg(or Eggs), and how the hell do those of us stuck in this dimension join them?
Well, I’d tell you to start looking in the town of Ong’s Hat, but I may have left out another missing piece. There is no such town. Not really. There is a place in New Jersey that, if you ask around and find an old-timer or someone schooled in the endless weird lore of the state, you’ll be pointed toward. It’s pretty much just an intersection, though. There’s a trail nearby, and a Circle to the east with a WaWa gas station: a chain which is a staple in New Jersey and Pennsylvania, and the kind of place where some weird things cling to the night-time parking lots. That’s another story, though. As for Ong’s Hat, there’s no town but there is a road that bears the name, and a little tavern, and there’s a tale of a man named Ong in the old days who flirted a bit too much and found his hat flung up onto a tree.
Mr. Ong isn’t there anymore, and it seems neither is the Egg or much of anything else. But, if you’re interested, Joseph Matheny is still around. So are a couple websites hosting all sorts of conversation and information on the topic. The “Incunabula Papers” are still out there, too. They’re freely available online, here, though you can obtain a paper version or audiobook, among other things, at Ongs-Hat.com. If you really want to dive deep, Incunabula.org has a vast archive of material on Ong’s Hat itself, and also a host of other unusual things.
Is Ong’s Hat real? Is it a big game? Could it somehow be both? If anyone knows the answer, it’s Joseph Matheny. So I’ll close with his thoughts.
Many people have asked me over the years what I think this all is.So, I’m going to give you what I think in a nutshell. Or should I say Eggshell?What I think the Incunabula represents is an entrainment module forQuantum thinking.-Joseph Matheny, “Ong’s Hat: The Beginning, Authorized Version”
When it became clear in 2000/2001 that people clearly did not understand what I was trying to do with the Ong’s Hat “sacred game” (or living book as I often called it back then), I broke the fourth wall momentarily. I pointed out that there was and always had been an explanation on the CD ROM, which served as the center point for the game at the time. If you want to see it, download the ISO, use something like WinRAR or any ISO extractor, and open the Secret.pdf in the /eXtras folder.
Rather than calming the waters, my admission stirred some people up even more. It ultimately resulted in me canceling the game due to unbridled hostility on the forum over their inability to grasp a simple concept, such as not all play implies winners and losers. Sometimes, it can be about playing for the simple joy of playing. (Read your Homo Ludens).
The misunderstanding persists to this day, with people not being able to understand what an infinite game is and persisting in acting out the only thing they know: zero-sum games. The problem, as I see it now, is that I was speaking a language that some people do not understand. To most people, a game means something trivial or a cause to seek domination, nothing more, definitely not as something sacred.
It astounds me how incapable and unwilling so many people are to grasp a concept that seems so simple. Play for the joy of playing. More about that in Compleat in 2024.
As you can see from the quote above, Jim Morrison got it, and thankfully, I know some of you here get it. I know because you’ve written and expressed it, or we’ve spoken, and it came across. That’s why you are here. So, this is a note to thank you if you’re one of those people, and I wish you all the best in the coming year.
As a side note, in 2013, I spent a week living in Jim’s old room at the Alta Cienega motel and was surprised and amused to see the graffiti below among all the scrawls and scratches on the walls and furniture in the room.
2024 will be full of new things, some of which we might enjoy.