Tag Archives: alternate reality game

HEX: The Human Exception- Ong’s Hat

The town’s not actually a town, as such. And not just because it’s an unincorporated community with a population of zero. The Hat may have only ever comprised one single building: Ong’s Hut. In fact, it’s possible Ong’s Hut is the correct name of the place, but it said Ong’s Hat on the map (the “town” appeared on maps as recently as 2006), and there’s an Ong’s Hat Road nearby.

LINK: https://www.thehumanexception.com/l/ongs-hat/

https://api.podcache.net/episodes/ccdb870d-690f-4a0a-b8e8-3f76886a2ad4/stream.mp3?_=1

QAnon, Ong’s Hat, and Robert Anton Wilson: Joseph Matheny discusses ARGs and conspiracy theories in the Internet era

ORIGINAL ARTICLE: https://www.dailygrail.com/2021/06/qanon-ongs-hat-and-robert-anton-wilson-joseph-matheny-discusses-args-and-conspiracy-theories-in-the-internet-era/

When the QAnon movement began garnering more widespread attention a couple of years ago, a number of game designers pointed out the similarities between the ‘Q drops’ – and the associated

When the QAnon movement began garnering more widespread attention a couple of years ago, a number of game designers pointed out the similarities between the ‘Q drops’ – and the associated community puzzle solving in regards to those – and the techniques used in alternate reality games (ARGs) (see here and here, for example). Not necessarily that it was an ARG, but that it (knowingly, or unknowingly) used the methods found in ARGs to hook in new players, and to blur the boundaries between reality and fiction.

So I was fascinated to listen to a recent interview with Joseph Matheny, creator of the now-legendary Ong’s Hat – described by many as the world’s first ARG – in which he discussed QAnon from his own viewpoint (see video embedded below). Matheny notes that he feels obligated to talk publicly about QAnon and Ong’s Hat, because “they’re using my methods and I don’t like that”, and also because people have been comparing the two, which upset him. “I mean…it follows the formula,” Matheny says, “but content-wise, and intention-wise, it’s definitely nothing like it.”

“This is something that follows the strategy of an ARG, but it’s weaponized,” he warns. Which is similar to what I was saying a few years ago (though in terms of conspiracy theories, rather than ARGs).

The entire interview is fascinating, providing insights from the history of Ong’s Hat (if unfamiliar with it, see this article) through to where we are now with technology enabling the spread of things like QAnon. I’ve posted a couple of fascinating grabs below, but be sure to watch the entire thing (embedded at the bottom of this post).

On how the development of QAnon mirrors the thinking of how an ARG developer might set things up – and how a background in Discordianism and the writings of Robert Anton Wilson might prepare you to not be fooled by your own confirmation bias:

It’s basically asking you to suspend common sense, to throw critical thinking out the window and believe these ideas which are unsubstantiated… so I could say somebody’s name and I could say that they’re a Satan-worshiping pedophile who’s killing children to extract adrenochrome…if i’m smart I probably wouldn’t do it with my real name attached to it because I could get sued, so I would be anonymous.

On top of it what I would do is I would get a bunch of people interested in searching for clues in material that really doesn’t have any clues, but it’s nebulous material – kind of liminal – so it could mean anything it wants to mean to anybody who wants it to mean something to them. So they’re looking for patterns; they’re going to find them, right? We know this as Discordians, it’s called ‘Starbucks pebbles’: if you’re looking for fives you’re going to find fives, if you’re looking for 23s you’re going to find 23s. But unfortunately most people have not read Cosmic Trigger, most people have not read Principia Discordia, most people have not read Illuminatus! trilogy.

On how QAnon has the attributes of a cult – and once again how familiarity with RAW can help protect you against falling for their tricks:

…These days I’m not really sure that the Q people who were puppet-mastering it even knew what they were working towards other than selling merch, but in the beginning at least it was to build a belief system around the cult of Donald Trump, which is a cult of personality. And they were there to build his reputation as some sort of do-gooder, like you know Donald Trump’s going to ride in on a white horse, he’s going to take all these people and what they call the ‘Great Awakening’ and then ‘The Storm’ is coming, and they’re going to round all these people up like Hillary Clinton and her friends, are going to put them in prison and there are going to be public executions and blah blah blah blah…basically just like any cult they were promising something that that was never going to happen, there was no way to substantiate that. If you were using your common sense you could say probably not, but most of these people weren’t using common sense, they were looking for something to believe in.

So just like a cult, you find damaged people that are looking for parental figures, they’re looking for love, they’re looking for a community, they’re looking for all these different things that they feel like they don’t have, and instead of looking in the right places – right around them – they look in the wrong places…so they end up hooking up with some person who’s charismatic or enigmatic. In the case of Q, enigmatic…because if you’ve read these drops, they’re pretty uncharismatic but they’re very enigmatic. But they do hit the high points of repeating the slogans – again, another quality of a cult, to have simple, digestible slogans. Doesn’t matter if they really make that much sense, but there’s something that’s repeatable and they seem to make sense because they simplify complex issues to a sentence, so they’re bumper-stickerisms right? And so they can repeat them to each other they can repeat them in large groups and in rhythmic shouting and chanting – all the things that make a cult, which is basically a giant brainwash that’s happening to a bunch of people. Mostly doing it to themselves, because a cult can never be successful unless the cult members are participating willingly in this brainwashing.

So it’s partly the bad intention of a bad actor, i.e the cult leader, but mostly I would put the blame for what happens with a cult on the shoulders of the cult members, because they’re participating – they’re not questioning, they’re not practicing ‘Maybe Logic’. I don’t think we can expect them to, to be honest with you, because I don’t think the ideas of somebody like Robert Anton Wilson…most people have not been exposed to that.

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Coming Soon: Highly Strange

We’re producing our first original on high strangeness. In it we explore the psyche of “strange” through the stories of three people in highly strange situations.

Season One – “Information Golem” looks at the life of Joseph Matheny as he dreams up what perhaps becomes the world’s first online ARG (Alternative Reality Game) known as Ong’s Hat. Launched in the 90’s as an innocent social experiment around story and information, things quickly went left of field. The oddities that surrounded Ong’s Hat are curiosities Joseph still struggles to understand to this day. Joseph has gotten alot of attention lately from the press because of the Quanon craziness and White House uprising. More recently he was featured on Slate Magazine’s Decoder Ring series. Also there’s news of a upcoming Netflix feature on conspiracy creation he’ll appear in. His story touches on the issues that seem to dovetail at the volcanic crossroads where personality and mental health meets randomness and free information. Lots of unruly yet relevant questions get born there.

https://api.spreaker.com/download/episode/43151026/trailer_02012021_x1.mp3?_=2

Listen to “Highly Strange” on Spreaker.

https://www.patreon.com/posts/41996383

 

This is not a game

By Tom Dove

Link to the entire article: https://medium.com/@illexical/this-is-not-a-game-44142be5ff2c

Ong’s Hat.

A funny little name. A name on a map of a town that can’t be found.

Emerging on the nascent public internet at some indeterminate point in the late nineties, Ong’s Hat was the prototype for what would become a genre of participatory literature called the alternate reality game, or ARG. An ARG is part adventure story, part puzzle, part esoteric mystery, part scavenger hunt, part online community, all quite weird. They are mostly played on public forums, to capture the widest audience, but their content often spans multiple platforms, and typically multiple media. There have been many thousands of ARGs now, tiny and massive, but one of them was first, and it was wilder than the rest.

Ong’s Hat was by turns surreal, goofy, cosmic, and sinister, drawing heavily on classic counterculture and conspiracy theory lore. In the very early days of the worldwide web, it was doing something in a dispersed form that Mark Z. Danielewski would shortly be hailed as a postmodern genius for doing in the novel House of Leaves: playing adeptly with our ideas about how and why we find things to be true. What makes us believe a thing is real? The course of the game, its story, exists only in inaccurate second-hand reports and archived materials stripped of context now. By accident or by design, all the original online content has long since subsided into the digital sands, but the ghost of Ong’s Hat haunts us still.

 

Repost: CORRECTIONS TO BRIAN DUNNING’S SKEPTOID PODCAST ABOUT ONG’S HAT

A rebuttal on the site josephmatheny.com regarding a recent podcast and article that ran on Skeptoid, by Brian Dunning.

An excerpt:

There’s a podcast/website called The Skeptoid that is run by one Brian Dunning. The website seems to consist of a collection of transcriptions of the Skeptoid podcast, links to the podcast and a personal vita for Mr. Dunning. I learned that recently, Brian Dunningran an episode of the Skeptoid titled: Ong’s Hat, which was, predictably about the Ong’s Hat literary game.

Brian Dunning claims that his podcast, “Skeptoid: Critical Analysis of Pop Phenomena is an award-winning weekly science podcast. Since 2006, Skeptoid has been revealing the true science behind popular misinformation and urban legends.” His words.

While I haven’t sampled any of the other offerings on that Skeptoid website, I did read the text transcription of Mr. Dunning’s “investigation” into the Ong’s Hat urban legend and found it dismissive and misinformed in the following areas.

Link to full article: https://josephmatheny.com/2019/03/18/corrections-to-brian-dunnings-skeptoid-podcast-about-ongs-hat/

The tl;dr version

https://jmatheny.files.wordpress.com/2019/03/46256399.mp3?_=3

 

A collection of Ong’s Hat reviews, interviews and theories.

An entire site full of interviews can be found at josephmatheny.com here’s a selection of the latest:

Playlist of YouTube videos about Ong’s Hat

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Original Boing-Boing Article: Advances in Skin Science

Part of the “original 4” pieces of the Ong’s Hat storyline. It appeared in print as Advances in Skin Science, later to be released on the Internet as ADVANCES IN SKIN SCIENCE: QUANTUM TANTRA AN INTERVIEW WITH NICK HERBERT BY JOSEPH MATHENY Boing-Boing issue 11