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Ong’s Hat: Compleat

Where to get it

PDF only on Google

Ong’s Hat: COMPLEAT audio sample

https://jmatheny.wordpress.com/wp-content/uploads/2025/01/ongs-hat-compleat-sample.mp3?_=1

FAQ The guide to experiencing this interdisciplinary work.

The guide to experiencing this multidisciplinary work.

Introduction to Ong’s Hat: COMPLEAT

Ong’s Hat: COMPLEAT is a multi-layered work designed to be experienced in various ways, depending on the experiencer’s preferences and level of engagement.

Structure and Components

The work consists of three main elements:

Original Notes: A PDF or EPUB document containing the author’s initial draft, providing background information and links for further research.

Audio Conversations: Chapter-by-chapter discussions between Joseph Matheny and Sequoyah Kennedy, exploring the material in depth.

Suggested Approach

While readers are encouraged to engage with the content in any order they prefer, the author recommends the following sequence:

Read the original notes (PDF or EPUB)

Listen to the audio conversation or read the transcript for each chapter

This approach allows readers to first gain a foundational understanding through the notes and then delve deeper into the material through the conversations.

Author’s Note

The current format of Ong’s Hat: COMPLEAT evolved from an initial draft created a year prior. After careful consideration, we decided to present the work in its current, multi-format structure rather than as a traditional book.

Readers are invited to explore and enjoy the work in whatever order suits them best.


I think the interview is a new art form. – Jim Morrison

Initially conceived as a traditional book, this project has evolved into a multifaceted, interdisciplinary work that better reflects the complex ideas it contains. The transformation from a standard book format to a more dynamic, digital-age presentation was necessary to fully capture the essence of the concepts explored.

Project Overview

Ong’s Hat: COMPLEAT is a comprehensive exploration of key periods in the author’s life. It focuses on developing the Ong’s Hat hyper sigil and interactions with various disembodied intelligences. The project is a collaboration between the author and Sequoyah Kennedy, co-host and producer of the Nonsense Bazaar podcast.

Format and Content

The project consists of several components:

    1. Audiobook: A multi-chapter series of conversations between the author and Sequoyah Kennedy, totaling over 14 hours of content.
    1. Digital Documents: Fully linked and notated documents containing the original notes used in the conversations, comprising over 28,000 words.
    1. Visual Elements: Relevant photos, diagrams, and copies of pertinent documents.

Audio Production

The audiobook features music, sounds, and atmosphere created by Polypores (Stephen James Buckley), a multi-talented artist. Polypores’ work can be found on various platforms:

Project Scope

This interdisciplinary work can be viewed as a comprehensive scrapbook covering a specific project, its development period, and the people, places, and things connected to it. The extensive audio content and detailed notes provide the audience a rich, immersive experience.

Summation

This narrative unveils the previously undisclosed origins of Ong’s Hat, the Infinite Game, and the Proto-Alternate Reality Game (ARG). It’s a tale that intertwines early AI, paranormal encounters, emergent phenomena, and the nascent Internet culture of the late 1980s and early 1990s. The story is a rich tapestry woven from diverse cultural threads:

    • Psychedelic and avant-garde art movements
    • Punk rock and industrial music scenes
    • Experimental theater and method acting
    • Hermetic magick and beat literature
    • The Esalen Institute’s influence
    • Philip K. Dick’s literary works

This narrative is a modern spiritual quest, blending these eclectic elements into a compelling journey.

Ong’s Hat: COMPLEAT

This story is a multidisciplinary work.

Ong’s Hat: The Town That Vanished Into Another Dimension

Dive into the chilling legend of Ong’s Hat, a mysterious ghost town hidden in the New Jersey Pine Barrens. From rogue scientists and secret experiments to eerie disappearances, this story blurs the line between reality and the otherworldly. Is it an abandoned experiment gone wrong, or a doorway to another dimension? Watch as we unravel the enigma that has captivated thrill-seekers and conspiracy theorists for decades.

PODIVNÉ PŘÍBĚHY LIDÍ, KTEŘÍ VYBUDOVALI PORTÁLY DO JINÝCH DIMENZÍ

Dějištěm tohoto příběhu je město duchů Ong’s Hat, pouhá skvrna na mapě a jedna z mnoha opuštěných starých vesnic rozesetých po odlehlých borových hájích v americkém státě New Jersey. Městečko údajně získalo své jméno od muže jménem Ong, který kdysi ze zklamání odhodil svůj luxusní hedvábný klobouk, když na něj žárlivý milenec ženy, s níž měl poměr, dupl, načež se zasekl na větvi borovice, a údajně začínalo jako jediná chýše. Do 60. let 19. století se prý vesnice rozrostla v poměrně živé městečko známé pašováním a dodávkami alkoholu do vzdálených oblastí. V následujících letech však město dramaticky upadalo a ve 30. letech 20. století bylo téměř opuštěné, i když se stále objevovalo na mapách; v dnešní době jsou z něj jen divoké, plevelem zarostlé ruiny, rozpadající se budovy a prázdné pozemky.

LINK: https://www.matrix-2001.cz/clanek/podivne-pribehy-lidi-kteri-vybudovali-portaly-do-jinych-dimenzi-14479

Suppressed Experiments Or Nothing But Fiction? The Bizarre Conspiracies Of Ong’s Hat

Although it is almost certainly nothing more than an urban legend – perhaps one of the first to be propelled to the masses during the Internet era – the legends and conspiracies of Ong’s Hat are, to some, a case of fact being hidden in plain sight as a work of fiction. While some people dismiss the claims unreservedly, others insist if they are not fully accurate, they are so partially, and given some of the conspiracies from yesteryear that have since turned out to be more accurate than many might have thought, they could very well be right.

The conspiracies swirling around the abandoned town of Ong’s Hat are a bizarre blend of cult-like societies, advanced research and technology into the paranormal, and secret government operations carried out right the collective nose of the American public. Indeed, they sound more akin to a science-fiction horror movie where the truth might turn out to be much stranger than fiction.

The location in question—Ong’s Hat—is in the Pine Barrens region of New Jersey, a ghost town on Magnolia Road in Pemberton Township, Burlington County. While some might doubt the specifics of the conspiracies surrounding Ong’s Hat, the Pine Barrens region is undoubtedly one of the strangest locations in the state. It is awash with UFO sightings, claims of alien abduction, and other paranormal mysteries, including, incidentally, alleged portals and gateways to other worlds.

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Happy Solar Return (New Year)

News to share

Sequoyah Kennedy and I have finished recording Ong’s Hat: COMPLEATI have completed the cover, as evidenced below.

I have finished building the final bundle of audio interviews, original notes that inspired the conversations that make up the recordings, and a collection of images. Polypores provided the soundtrack, and it’s divine.

This work started as an idea for a book, for which I wrote the first draft. However, upon reflection, it needed more. So I sat on it for a while and then asked Sequoyah if he’d like to help me expand the vision. He agreed, and I think you’ll like what we did.

I will transcribe the audio in a print/digital book version to follow the audiobook/notes combo.

As it stands today, there will be three versions of this work.

  1. An audio work with accompanying digital notes to be experienced separately. This is to be considered the primary work.
  2. An audio-only version.
  3. A print/eBook version.

The notes are not a transcription of the conversation. If I can suggest, the best way to experience this work is to listen to the conversations and then read the notes, which include links, so you may follow up with the ideas I’m trying to highlight. Think of it as a hybrid, extended storytelling session and accompanying research manual. The audio clocks in at over 14 hours, and the linked notes are over 28,000 words, so you will get your money’s worth.

Expect more information on purchasing these versions to be released in 2025, starting in February. I will notify everyone via this Substack, social media, and my website.

Respond to this message if you are a press person seeking a review copy.

The Ong’s Hat Mystery: A Hidden Portal or Government Secret?

On a crisp October morning in 1926, a strange and mysterious pit appeared overnight in the heart of the Pine Barrens in New Jersey. At nearly fifty feet wide and twenty feet deep, its eerie precision and lack of explanation sparked wild theories. Could it be a gateway to another dimension? Was it the result of secret government experiments? Or perhaps something even more unexplainable? Join us as we dive into the chilling history of the Ong’s Hat Mystery, a case that combines strange scientific phenomena, folklore, and conspiracy theories. From vanishing people to strange humming sounds, this eerie tale has captivated generations. What secrets still lie hidden in the Pine Barrens? Watch now and uncover the truth behind this haunting enigma!

Ong’s Hat: The Beginning: CERN, Many Worlds, MMORPGs (QAnon), ARGs “The Beast”, HALO and Artificial Intelligence

Original post: https://xammon.blogspot.com/2024/12/ongs-hat-beginning-cern-many-worlds.html

Exploring the Origins of a Digital Age Conspiracy

Introduction
Ong’s Hat stands as one of the earliest and most enduring Internet-based secret history conspiracy theories, often recognized as the first Alternate Reality Game (ARG). Originating in the late 1980s, it evolved into a sprawling piece of collaborative fiction blending speculative science, metaphysics, and transmedia storytelling. Created by Joseph Matheny and several collaborators, the narrative blurred the lines between myth, conspiracy theory, and science fiction, laying the groundwork for modern ARGs and Internet-based storytelling.

Origins in Digital Culture

The Ong’s Hat story was born from early digital and analog communication platforms, including bulletin board systems (BBS), mail art networks, faxlore, and zines. These channels allowed the creators to weave a narrative that appeared both ancient and cutting-edge. Initially, it functioned as a memetic experiment—a participatory fiction to see how far an embedded myth could spread.

As technology evolved, so did the means of dissemination. By the 1990s, Ong’s Hat had infiltrated print media, radio broadcasts, television segments, CD-ROMs, and eventually the Internet itself. It was an experiment in transmedia storytelling before the term was coined—a work of interactive myth-making designed to thrive in digital culture.

GamesTM magazine later observed that “Ong’s Hat was more of an experiment in transmedia storytelling than what we would now consider to be an ARG, but its DNA—the concept of telling a story across various platforms and new media—is evident in every alternate reality game that came after.”

The Story: A Quantum Conspiracy

At the heart of the Ong’s Hat narrative is a series of conspiracy theories involving rogue Princeton scientists, secret quantum experiments, and interdimensional travel. According to the mythos, renegade researchers specializing in quantum physics and chaos theory fled Princeton after controversial experiments. They sought refuge deep in the New Jersey Pine Barrens, settling in the ghost town of Ong’s Hat—a place shrouded in local mystery long before the story emerged.

In this secret laboratory, the researchers allegedly developed The Egg, a device resembling a sensory deprivation chamber. Designed to isolate and amplify consciousness, The Egg was said to manipulate quantum reality itself. During one pivotal experiment, the machine vanished—along with its human occupant—only to return minutes later. The test subject described visiting a version of Earth free of human life, suggesting that they had traveled to another dimension.

As military threats closed in, the researchers gradually moved their entire ashram to this parallel Earth, leaving behind only the abandoned research site and an enigmatic dimensional gateway.

Related Cultural Threads

The themes within Ong’s Hat reflect long-standing fascinations in popular culture, from “Many Worlds” quantum theory to CERN’s Large Hadron Collider sparking speculative fears of dimensional breaches. Its narrative structure also parallels the John Titor time-travel hoax, which captivated Internet forums in the early 2000s. Both stories leverage pseudo-science, plausible deniability, and immersive fiction to create deeply engaging mythologies.

Massively Multiplayer Online Role-Playing Games (MMORPGs) and geocaching also echo Ong’s Hat’s participatory aspects, emphasizing exploration, discovery, and hidden knowledge. Players of modern ARGs like The Beast (linked to A.I.: Artificial Intelligence) and Halo’s I Love Bees owe a creative debt to the trailblazing interactivity of the Ong’s Hat project.

A Deliberate Fiction or Something More?

While Joseph Matheny has consistently framed The Incunabula Papers: Ong’s Hat and Other Gateways to New Dimensions as fiction, many still believe the story contains hidden truths. Matheny acknowledged that the project was designed as an “open-ended narrative,” deliberately leaving clues and gaps for curious minds to fill. His denials only fueled speculation, with some claiming he was under government surveillance or involved in a covert cover-up operation.

The creators established strict rules early on, forbidding the project from becoming a recruitment tool for cults or extremist movements. Despite these precautions, the blend of science, mysticism, and conspiracy has proven irresistible to seekers of alternate realities, ensuring the story’s viral spread.

Legacy and Cultural Impact

The Ong’s Hat experiment set a precedent for interactive storytelling in the digital age. It anticipated the rise of ARGs and immersive transmedia campaigns that now dominate entertainment marketing. Even toy companies like Lego adapted elements of the narrative for promotional campaigns, including the Canadian TV series Galidor in 2002.

By embracing collective myth-makingtransmedia storytelling, and interactive fiction, Ong’s Hat became more than a conspiracy theory—it became a new form of participatory art. Its influence lingers in today’s digital culture, where lines between fiction and reality remain more blurred than ever.

Whether viewed as Internet folkloredigital anthropology, or a precursor to the modern ARG genre, Ong’s Hat endures as a landmark in the evolving landscape of online myth-making and immersive narrative design. It remains a living mystery—an open-source mythology designed for an age where stories are no longer simply told but experienced, shared, and believed.

Urban Legend: The Mystery of Ong’s Hat (Location)

Main Article: Ong’s Hat

The town of Ong’s Hat has become the centerpiece of an enduring urban legend steeped in conspiracy theories and speculative fiction. From the 1980s onward, stories circulated claiming that a group of rogue scientists in the remote New Jersey Pine Barrens succeeded in opening a portal to a parallel dimension from a secret research site hidden within the town’s borders.

Origins of the Legend

The tale took root in Joseph Matheny’s cult-favorite book, The Incunabula Papers: Ong’s Hat and Other Gateways to New Dimensions. Written in a deeply immersive, first-person style, the narrative follows an investigative journalist unraveling a bizarre conspiracy centered on Ong’s Hat. Matheny’s vivid, layered storytelling blends fringe science, alternate realities, and secret government projects, giving the book a documentary-like authenticity.

Fact or Fiction?

Although Matheny always intended The Incunabula Papers as a work of fiction and an early experiment in interactive storytelling, its realism sparked something far greater than he anticipated. Many readers became convinced that the events described were real, interpreting the book as leaked evidence of a government cover-up involving clandestine experiments in quantum physics and dimensional travel.

Matheny’s repeated denials that the story was factual only deepened the conspiracy theories. Some enthusiasts argued that his statements were themselves part of a calculated disinformation campaign, possibly enforced by government agencies eager to suppress the “truth.”

Cultural Impact

The legend of Ong’s Hat has since become a touchstone in the realm of conspiracy folklore and alternate reality gaming (ARG). It’s frequently cited as one of the first internet-based ARGs, blurring the line between fiction and reality in a way that would inspire countless digital storytelling projects in the years to follow.

Whether viewed as a masterful narrative experiment or a legitimate conspiracy theory, Ong’s Hat continues to intrigue and inspire those fascinated by secret histories, parallel universes, and the mysteries lurking at the edges of perception.

Posted by Bryant McGill